Academy Academy Description ADEK Rating Curricula Location
Al Ain Academy

Primary & Secondary, Mixed

Very Good With Outstanding FeaturesEnglish National CurriculumAl Ain
Al Bateen Academy

Secondary, Mixed

OutstandingEnglish National Curriculum,IB Diploma ProgrammeAbu Dhabi
Al Mamoura Academy

Primary Mixed / Secondary Girls Only

Good With Very Good Features English National CurriculumAbu Dhabi
Al Muna Academy

Primary, Mixed

OutstandingEnglish National CurriculumAbu Dhabi
Al Yasmina Academy

Primary & Secondary, Mixed

Very Good With Outstanding FeaturesEnglish National CurriculumAbu Dhabi
The Pearl Academy

Primary, Mixed

Very Good With Outstanding FeaturesEnglish National CurriculumAbu Dhabi
West Yas Academy

Primary Mixed / Secondary Segregated 

GoodAmerican Massachusetts State CurriculumAbu Dhabi
Al Forsan Nursery

Nursery Mixed

Not ApplicableEnglish National CurriculumAbu Dhabi
Curricula

Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, students design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. students learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation. The national curriculum for design and technology aims to ensure that all students:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • critique, evaluate and test their ideas and products and the work of others
  • understand and apply the principles of nutrition and learn how to cook.

At Key Stage Three, through a variety of creative and practical activities, students should be taught the knowledge, understanding and skills needed to engage in an iterative process of designing and making. They should work in a range of domestic and local contexts and industrial contexts and, when designing and making, students should be taught to:

Design

  • use research and exploration, such as the study of different cultures, to identify and understand user needs
  • identify and solve their own design problems and understand how to reformulate problems given to them
  • develop specifications to inform the design of innovative, functional, appealing products that respond to needs in a variety of situations
  • use a variety of approaches, to generate creative ideas and avoid stereotypical responses
  • develop and communicate design ideas using annotated sketches, detailed plans, 3-D and mathematical modelling, oral and digital presentations and computer-based tools

Make

  • select from and use specialist tools, techniques, processes, equipment and machinery precisely, including computer-aided manufacture
  • select from and use a wider, more complex range of materials, components and ingredients, taking into account their properties

Evaluate

  • analyse the work of past and present professionals and others to develop and broaden their understanding
  • investigate new and emerging technologies
  • test, evaluate and refine their ideas and products against a specification, taking into account the views of intended users and other interested groups
  • understand developments in design and technology, its impact on individuals, society and the environment, and the responsibilities of designers, engineers and technologists

Technical knowledge

  • understand and use the properties of materials and the performance of structural elements to achieve functioning solutions
  • understand how more advanced mechanical systems used in their products enable changes in movement and force
  • understand how more advanced electrical and electronic systems can be powered and used in their products
  • apply computing and use electronics to embed intelligence in products that respond to inputs [for example, sensors], and control outputs], using programmable components.